package Frame.battleanimation;

import FCRendering.FCRMaster;

import java.awt.*;

//这个动画就是什么都不作，等待就行了
public class DoNothingAni extends ABattleAni{

    public DoNothingAni(){
        allFrames = 30;
    }

    @Override
    public void nextFrame(int frame) {

    }

    @Override
    public void paintBattleSceen(Graphics g, FCRMaster fcrMaster) {

    }
}
